state = {
	id = 52
	name = "STATE_52"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 74.000
		tungsten = 0.000
		coal = 5.000
	}

	history = {
		owner = KAP
		add_core_of = KAP
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			2362 = {
			bunker = 2
			}
		}
		victory_points = {2362 6 }
	}

	provinces = {
		 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377
	}

	manpower = 103203
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
